Network Emulators by iTrinegy

Network Emulation- iTrinegy’s Solution for Testing Against Poor Networks

iTrinegy’s NE-ONE Professional and NE-ONE Enterprise Network Emulator ranges have been designed to allow teams to easily configure network types, and connection impairments, to allow Developers to see exactly how poor player networks will impact gameplay!

 

Configure Fully Meshed and Partially Meshed Networks!

Easily configure Client to Server, Peer to Peer, and any other meshed or partially meshed configurations your players will use within minutes, complete with accurate geographical latency and customized network impairments!

 

Create Multiple Experiences & Test Concurrently

Configure multiple different network experiences and test them on multiple test consoles at the same time! Cut down the bug-fixing cycle by performing multiple tests at once!

 

Chain Experiences Together with the Scenario Builder

Chain different network experiences together with different transition profiles to see how transitions between network qualities impacts your game! Give your teams a better understanding about how networks will impact gameplay, and identify bugs currently interfering with a live game!

 

Useful Resources


Check out some of the guides and use cases that our gaming users have found most interesting!

Square Enix Case Study

Square Enix Montreal Case Study

Ubisoft Case Study

Ubisoft Case Study - Hungry shark

JAGEX Case Study

Jagex
Jagex Case Study - RuneScape

CD Projekt Case Study

CD PROJEKT Thumb
CD Projekt Red Case Study - GWENT

Ubisoft Customer Video

Ubisoft Customer Video
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Get In Touch!

Want to know more, or see one of our Network Emulators in action?  Drop us a message, and we’ll get in touch!






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